Sunday, May 23, 2010

Installing Windows Movie Maker 6.0 on Windows 7

Windows Movie Maker 6.0 on Windows 7If you are reading this, I'm going to assume you've upgraded at least one PC to Windows 7 and discovered Windows Movie Maker is no where to be found. In its place, Microsoft now offers a set of programs called "Windows Live Essentials" that must be downloaded to have these features.

Many people have tried Windows "Live" Movie Maker and complained about the lack of a traditional timeline, loss of narration ability, no view of music waveform, etc. In addition, if you have been building up a library of custom titles/transitions/effects under Windows Movie Maker 6.0 (from Vista), you've probably found you can't use these in WLMM since the rendering architecture has changed again.

The good news is you can still use the latest version of Windows Movie Maker 6.0 from Vista. You can do this manually by copying the files from a Vista machine, registering some DLLs and creating a shortcut in your start menu. Or you can just use the installers I created below:
Movie Maker 6.0 for Windows 7 (64-bit)
Movie Maker 6.0 for Windows 7 (32-bit)
There are two versions (64-bit or 32-bit) depending on the version of Windows 7 you are running. If you are unsure, go to your 'Start' menu, right-click on 'Computer' and choose 'Properties'. System type should show 64-bit or 32-bit operating system. Pick the installer that matches.

70 comments:

  1. Thanks for your informative blog. I have been trying to use movie maker with a windows 7 machine and i discovered I had to use windows live to save any downloaded files from my 2yo sony hidef handycam. (mini dv). Since the sony software saves the files in m2t format, WMM won't recognize them. WLMM does however and you can save the file in wmv format and then import to WMM. One question I have is sometimes I get a weird vertical stretch artifact (kinda like sergio leone in fist full of dollars and other spaghetti westerns). IT seems to have something to do with using hi def mode in the sony. Have you got any idea how I might use hidef and not get this sergio leone effect? Thanks for any information.
    Pafnuty
    ReplyDelete
  2. Blaine,

    Thank you SO MUCH for this! I had been using Vista for 2 years and the "good" version of Movie Maker all that time. I just bought a new computer with Windows 7 and the only choices were Movie Maker 2.6 (ie. the old version) and Movie Maker Live (designed for 3 year olds).

    MUCH Appreciate your efforts!!

    Robert Werner
    Vancouver, BC - Honolulu, HI
    ReplyDelete
  3. Pafnuty, you might try my Custom Resize Effects. They work with WMM 6.0.
    ReplyDelete
  4. Blaine HELP! I just downloaded mm6 to my windows 7 machine and it opens and looks great! I saved a file, but when I try to open it the computer says it was saved in a format that is not supported. All the effects and transitions were working great in the file when it was open. The program then removes all the pictures and opens an empty template. I am using the 64 bit version.
    ReplyDelete
  5. Hi there,
    I'm not that expirienced but I'd like to use the effects like "slow down" and "speed up" film from WMM, then save the file and reopen it in WLMM for further editing. Is it "safe" to have both programmes installed on my computer or will there be a some kind of conflict between the two video editors.
    ReplyDelete
  6. I've got both loaded. WMM goes under a "Movie Maker" folder while WLMM goes under a "Live" folder. They won't conflict.
    ReplyDelete
  7. hey man you are a genius; you can't imagine my stress when I realized all the things I got used with Vista Mvker was not there anymore...And thanks for all your help and the effects; without you all my work as a poet was to be thrown out the window (s) 7 lol!

    thanks again for all the professional work you have done all these years!!

    halkios
    ReplyDelete
  8. Blaine, did you know that Windows Live Movie Maker can support custom effects? MonkMan828 has figured out how. I can't say that making more custom effects on Live Movie Maker's new architecture will be easy, but it is possible. Check out this forum on Movie Maker Forums. No joke.

    http://www.windowsmoviemakers.net/Forums/ShowPost.aspx?PostID=217724
    ReplyDelete
  9. OMG I seriously love you for this. I've missed old wmv so much since i got windows 7 it's sick.
    ReplyDelete
  10. Hi Blaine. You are a fantastic fella, did you know? I need to pick your brain...

    I currently have a laptop with Vista 32-bit and am looking to get a smokin' new desktop but they only come with Win7. Do you know if I have to get the 32-bit version in order to my Vista WMM or will it work on either the 32 or 64?

    Does your installer only do the registry stuff? So I'll have to copy my Vista WMM first and then run your program?

    Thanks so much for doing all this!
    ReplyDelete
  11. Is 2.6 the same as 6, and can I use all your wonderful effects and trasitions with 2.6?
    Anyone know how I can output a file to DVD 720 x576 for the PAL format in Windows Live Movie Maker?
    Thank you for all the work you have done to help us over the years.
    ReplyDelete
  12. UhSir, the installers have all you need. Pick the one that matches your new desktop.
    ReplyDelete
  13. Thornie, 2.6 is a recompiled version of the XP version of WMM (e.g. 2.0, 2.1, 2.6).
    Version 6.0 is the version from Vista that uses the GPU for its engine.
    The short answer is "no, 2.6 is not the same as 6.0".
    ReplyDelete
  14. Nick, I'm well aware that WLMM has the capability to support customizing transitions/titles/effects using the X3D(VRML) engine. I too have experimented with the files in the Templates folder.

    However, I'm really hoping, like prior versions of WMM, that Microsoft will publish an official document on how to do that, rather than leaving it to us to figure out via experimentation. It's also possible the interface may change in later versions, so I'm reticent to delve to deeply into this.

    However, I encourage experimentation, and as people find things out let me know. Perhaps we'll have to rely on the user community figuring it all out, rather than Microsoft publishing a spec. That's how custom titles came about in WMM 2.x and 6.0.
    ReplyDelete
  15. I lobe you i love you i love you i love you. This is exactly what i needed to edit my videos, WLMM just doesnt have enough effects for me to use. Again I love you i love you!!!!!!!!!!!
    ReplyDelete
  16. Blaine,

    Thank you so much for all your time and effort put into this installer package. I was frustrated with the Windows Live Movie Maker and this solved my problems! I also installed the "speed up/slow down" effects. The whole process was fast and easy.

    D
    ReplyDelete
  17. You are such a life saver! :D
    I was excited when I bought my new Windows 7 computer but HORRIFIED when I opened up the Windows Live Movie Maker. I was like WHAT IS THIS? I been making movies with the 2.6 version of movie maker and finally came back to your blog and saw this and was like HALLELUJAH!!!!!!
    Thank you so much! :D can't say how happy you've made me right now! :D
    ReplyDelete
  18. I got a copy of the 32 bit 6.0 from someone, which installed on my windows 7 but won't play my unfinished projects. Only the source video shows up in imported media -- not the clips. and no clips in the timeline (just titles).

    I was not able to pull the 6.0 off my dead vista because I couldn't work out registering the dlls. Nothing worked.

    I haven't yet tried importing the projects into a friend's Vista.

    Short of that, has anyone solved this commonly reported problem? I did install a 32 bit WMM6.0 on a 64 bit machine, but I have read that you can do that. It went into program files (x86) of course. My projects were created on a 32 bit Vista. Do you think I should have installed the 64 bit? I could try the one here. Have people successfully accessed old program files created on a 32 bit program -- on a 64 bit? For that matter, has anyone been successful at accessing unfinished WMM6.0 projects by any means whatsoever? Some of my projects are short with no titles and transitions, so that's not the problem. They wouldn't play in WLMM or 2.6 either.

    The wmm projects were pulled from the hard drive of my old laptop (now an external drive).

    thanks!
    S.
    ReplyDelete
  19. Also, I believe that before I installed WMM6.0 my program files had the Wmm icon for either 6.0 or 2.6, depending on which program I was trying (unsuccessfully) to import them into (2.6 or my Vista 6.0 without the proper dlls installed). Now they are just blank.

    It's also possible this change happened today when I opened up WLMM for the first time.

    Anyone experienced this?
    S.
    ReplyDelete
  20. Susan, the issue is not the version of Movie Maker. The issue is you have just pulled the project file, not the source video and audio. A WMM project file is more like a recipe or a playlist. It tells the order of clips, where you want edits, what transitions you want, etc. But it contains no video or audio, just references to where the files are on your computer.

    Until you movie the video and audio files to the same location as before, you will see Red Xs instead. If you have the clips in a different folder, double-click the Red Xs and pick the new location.
    ReplyDelete
  21. Susan, also it is not a good idea to mix and match 2.6 and 6.0. They try to use the same database of imported media and switch back and forth with mess each one up. Pick one and stick with it. WMM 2.6 is essentially the XP version recompiled for machines with inadequate graphics cards. Most users should be using the WMM 6.0 version.

    Projects from 6.0 cannot be opened in 2.6.
    ReplyDelete
  22. I have a question; I downloaded the 64 bit vers. of the WMM 6.0 you gave a download link for, and, I'm a little curious as to whether or not there are any custom effects/transitions out there for it that can open w/o the Windows 7 going "Screw it." and not completely opening/configuring it all the way?

    Just a little curious is all because I had certain ones my old Windows XP OS WMM that worked and loved 'em to bits...but then I stupidly got rid of 'em suspecting they wouldn't work w/the Windows 7 vers.

    Any helpful hints or possible people I should check out for effects that will work on a WMM 6.0 downloaded to a Windows 7 laptop?

    Thank you for your time in reading this, and if anyone else knows of any answers, feel free to speak out. Thank you
    ReplyDelete
  23. LoneWolf, basically any of the effects/transitions/titles designed for the Vista version (WMM 6.0) will work. Mine will work if you copy everything that installs under the C:\Program Files (x86)\Movie Maker folder to the same location just under C:\Program Files\Movie Maker.
    ReplyDelete
  24. Blaine,
    Thank you. Double clicking on the red X to browse for the file did work -- like magic.

    Also, deleting 2.6 made my mm6 icons show up again on the project files-- for what that's worth.

    A thousand thanks.

    BTW. since my MM6 help menus died with my Vista computer, do you know where some kind of tutorial for MM6 is? I haven't yet found one online.
    Susan
    Susan
    ReplyDelete
  25. The program isn't letting me publish any videos. :( What's wrong? The only custom effect I've been using is the speed up/slow down.
    ReplyDelete
  26. Yawniebug, check your source file types. WMM prefers WMV for video and WMA for audio. Other types (even "normal" ones like MP3) can cause issues. Do a test with a WMV file and WMA audio and see if that works. If it does, it is file types.
    ReplyDelete
  27. Hi, I don't have & don't want Windows 7. I have Vista and LOVED the old Movie Maker. I want it BACK!!
    Tried to download the 32 bit link you have posted but it won't work for me since I don't have Windows 7.
    Any idea on where I can Movie Maker for Vista that has not been tweaked for Windows 7?
    ReplyDelete
  28. It should already be part of Vista without needing to load anything. Just go to C:\Program Files\Movie Maker.
    ReplyDelete
  29. I downloaded your WMM 64 bit for Windows 7 and it works, but when I try to download your effects to put on there, they won't register. :( Any way to fix this?
    ReplyDelete
  30. None of my effects require any DLLs to register. If you mean you don't see them in WMM try this:
    Copy everything including folders from C:\Program Files(x86)\Movie Maker\Shared to
    C:\Program Files\Movie Maker\Shared
    ReplyDelete
  31. Blaine, thanks for posting this.

    However, Windows seven won't open the 64-bit installer; it says it's not a "valid microsoft installation package." Is there some way around that?
    ReplyDelete
  32. I downloaded your installer for my computer. After I downloaded my 64-Bit installer, I opened it. It says "gathering required information" then the window closes. No movie maker is installed. How can I fix this?
    Thanks!
    ReplyDelete
  33. Sounds like the Windows Installer is having trouble creating a system restore point. I see two options:
    1) Try reinstalling system restore by going to C:\Windows\inf and right-click on sr.inf. Choose install.
    2) Try turning the system restore feature off temporarily then try installing WMM 6.0
    ReplyDelete
  34. @D.Cous, that message appears when you are running a 32-bit version of Windows 7. Use the 32-bit installer.
    ReplyDelete
  35. Thank you so much! I was trying to find solutions everywhere since I didn't like the Live version and 2.6 kept freezing up on me... 6 is perfect!
    ReplyDelete
  36. Are the help files included? You know, when you press F1 inside the application? I found this blog from google :P
    ReplyDelete
  37. It includes all the files from Vista but I'm not sure the help works under Windows 7.
    ReplyDelete
  38. Hello there Blaine

    I am having trouble with Publishing a Movie in more than DVD Quality at 3Mbps ; Those options listed in the Old 6.0 are not present!! Where are they? How can I get them back; I "bake" all my videos in 720 format HD and now I have limited options... Is there any patch I could use to allow me get back the old list???

    Thanks!!!

    Halkios
    ReplyDelete
  39. @Halkios, try the install again. I've just added a set of 4 custom profiles for the HD resolutions. Enjoy!
    ReplyDelete
  40. you are the best!!! thanks a lot; you know that I almost kept a separate pc, just to have vista installed and only for Moviemaker; Now I can enjoy it again!!!

    Thanks and greetings from Athens, Greece!
    ReplyDelete
  41. I greatly appreciate your contributions and comments. I have a question.
    I have a question. I initially made multiple movies on an old version of XP WMM with files saved as MSWMM format.
    I now have a 64bit Windows 7. However the Windows Live Movie Maker would not open my MSWMM files. I uploaded WMM 2.6 and it does open these files.
    I uploaded your version of Windows Movie Maker 6.0 and wanted to delete 2.6 but 6.0 will not open my older MSWMM files and I get the message:
    "File ...MSWMM cannot be imported because the codec required to play the file is not installed on your computer. If you have already tried to download and install the codec, close and restart windows movie maker and then try to input the file again"
    Can you give me guidance about this codec?
    ReplyDelete
  42. @Otto, on the surface it seems like you are trying to import your project file (.mswmm) when you really just want to be opening it with WMM6. Try right-clicking on the file and choosing 'Open With' then picking WMM6. If that works, then you just need to change WMM6 to be the default program for opening up .mswmm files instead of 2.6. Remember .mswmm files are the project (the recipe) for your movie. They don't contain the video/photos of your movie, they just refer to them. They aren't playable movies so you don't import them, you open them.
    ReplyDelete
  43. @Blaine: Thank you responding and for the time you put into each answer.

    I tried the above. The video files right click and open completely with WMM 2.6. However when I right click and open the exact same video file with WMM 6.0, the title slides are visible and audio can be heard but the video files do not play visually- there is a thin line through preview screen with movement visible(sound only). It's as if the video image has been "squished" down to a center line. By the way, they do not open at all with WLMM.

    This happens with multiple MSWMM "recipes" that I open and is not limited to an isolated video. Some of the source files for clips in the recipes are WMV and this problem seems to be the priamry problem. This problem resolves if I convert each isolated video clip in recipe but it would be extremely tedious ( I have to open each clip file with WLMM and re-save as WMV. Then they work in WMM 6.0. Does that make any sense even though WLMM will not open the entire recipe file?)Some of my MSWMM recipes have well over 10 WMV clips in them.

    Any suggestions?

    Thank you for your other posts, Many of the previous problems I had in the past were solved with your earlier advice. Its great to have access to someone who knows this much about this product. Thank you!
    ReplyDelete
  44. @Otto, I'm going to suggest the Windows Movie Maker forums... check the link on the right side of my blog under "Movie Maker Links".

    Certainly converting to WMV will make them work the best, but I understand your issue. Can you maybe finish these projects up in WMM 2.6 and save them as your final movies (in .wmv format) then be done with those projects?

    If so, then you could work on new projects using the converted WMV files going forward?
    ReplyDelete
  45. Thanks for the follow up. The problem is I have about 30 MSWMM files each with 10-15 WMV file within them. Converting 300 or so files from WMV old to WMV new with 2.6 will update these individual clips but does not update the MSWMM reoipe files overall unless I remove the old WMV clips individually and replace each one with a converted WMV file.

    Do you think this has anything to do with 32 bit system upgraded to 64 bit. It seems the 2.6 (running in x86 Program File) can open old WMV and by saving it allows it to be run in WMM 6.0 64 bit (just my uneducated guess) My guess is that when I save WMV with 2.6, it somehow converts the WMV into more updated WMV format.

    To some degree this also make me a slave to keepong 2.6 and 6.0 loaded. I've searched WMM forums but couldn't find anything. I will try again.
    ReplyDelete
  46. @Otto, I'm not sure why you need the projects to carry forward? Assuming you've made all the edits you need and have already generated the final movie, why is it you need to make more edits but in WMM 2.6 or 6.0?

    Yes, it does seem like you might have some files that are supposedly converted to .wmv, but not in a format that is apparently working for editing in WMM 2.6 or 6.0. However, let's assume that they are .wmv files and you still want to be able to make more edits in the project, then how about this:
    1) Take each source file and run it through WMM (which ever one works) and saving it back out in a truly compatible .wmv format.
    2) Now find the original, back it up (e.g. rename it to .old) and then replace it with the new "clean" version.

    I would think that any version of WMM would be able to reopen the project and use these clean versions in place of the old, no need to change any edit points, etc.

    Maybe you could try that with one small source file and see...
    ReplyDelete
  47. Some of these are educational medical videos I have made for patients. As new information becomes available, I go back to the poject file and have deleted or updated the appropriate section (source file) I probably have 10 of these for various conditions. So it is convenient to break them down when I can.

    I have attempted the small source file conversions and imported them into the appriate MSWMM project file but they do not automatically populate the project. I have to pick out each file and substitute it in on the time line/storyboard.

    Can you think of any other convenient way to "mass convert or update" the .wmv files? I have taken a look at the properties but can't quite detct any difference other than the size of the file becomes bigger.

    Thanks for racking your brain on this. By the way, I posted on the WMM forum. as well. I see you have made many contributions there.
    ReplyDelete
  48. Can you try again by replacing just the source file directly on the disk. In other words, if you had a project pointing to XYZ.wmv, do a clean conversion to XYZclean.wmv. Now rename XYZ.wmv to XYZold.wmv and XYZclean.wmv to XYZ.wmv. Now any project that references XYZ.wmv should be using the cleaned up file without having to reimport or anything.

    Tell me if that works.
    ReplyDelete
  49. P.S. Thanks for the explanation of why the project files are still important. I get it now.
    ReplyDelete
  50. so do you have to download the essential things before you download 6.0?
    ReplyDelete
  51. thanks a lot for this.I had to break my head for making a fan dub video for my favorite show.But actually I LOVED the WLMM!All its features are so cool!So why the heck am I downloading this?Because it gets stuck.I made half of the video,saved and went for a break.But to my horror it wouldn't open.It was so ANNOYING!Thx a lot once again!Hopefully MS will fix all the bugs in WLMM
    ReplyDelete
  52. Hi Blaine
    i have a 6mth old laptop that came with Win 7 64 Bit Home Premium alredy installed,i hav tried 6-7 different versions of MM 2.6/6.0 but unsuccessfully finding 1 that worked correctly,saying that i did find a 64 Bit MM 6.0 that installed+all seemed to work except i couldnt get HD profiles to show up even after following steps to put the 4 .prx hd files in a Profile folder,i tried using Command to register the dll's but it failed,
    Geez im sorry to stray from the original question i was going to ask you.
    So after having the MM6.0 installed that looked like it was ok i tied installing Rehans ShaderTFX but had a dll/ocx errorx3(ive notified Rehan+he his looking into it) so i thought it might be something corrupt/missing with the version i had installed,so i uninstalled it+tried intalling your 64 Bit msi from my downloads,run as administrator,but all that happens is it starts installing+ends without any "ACCEPT TOS" BUTTON OR "NEXT/INSTALL"notification or saying that its finished installing,therfore after looking there is no install in either 64 or 86 programs directory,sorry to be long winded,have you any advice if i have given enough RELEVANT(lol) information for you to understand my troubles,thanks Lea
    ReplyDelete
  53. Hi Blaine, your article remains a good reference for me to give to many peoples queries about Movie Maker and ShaderTFX. So thanks for that. Anybody who is having trouble isntalling ShaderTFX, you should download the exe from http://www.rehanfx.org/shader.htm and save it. Afterwards go to the folder and right click on the file and select "Run as administrator...". This should work in most cases. If not please contact me directly support@rehanfx.org. I aspire to answer all email inquiries about ShaderTFX. - Rehan
    ReplyDelete
  54. Thanks so much for this! I wanted that Old Film effect. I really appreciate your effort and courtesy.
    ReplyDelete
  55. I have a Toshiba laptop about 2 years old running Win 7 64 bit. I can't get these effects to work. See the preview but get a black screen. I bought Shader and am having a few issues with it too, some transitions work, some don't and don't see any effects. I haven't been able to register it either. I installed MM6 from the 64 bit link and so far it seems to be working. I had to copy your files from the 86 Program Files to the regular file. I know zip about graphics and movie maker so I am afraid you are dealing with a total novice here.
    ReplyDelete
  56. @lin, you shouldn't have to copy anything from (x86) folder using my installers, as long as you use the 64-bit installers.
    ReplyDelete
  57. @Blaine, I reinstalled 64 versions of MM6 and Shader after updating Directx. There were still old files out there from the 32 install which I manually deleted. I still have a problem with Patrickl's Kaleidoscope not applying effect to storyboard image in preview, even though it shows it as applied when I click on the image. Maybe the fact that I don't know MM at all has something to do with it, LOL! Any suggestions for what I can try next? I was able to do an xml fike of his custom kaleidoscopes but again, those show the thumnail and act like they applied but do nothing. The "Play clip" right click doesn't show anything in preview either.

    Thanks!
    ReplyDelete
  58. @Lin,

    I too am having trouble with the Kaleidascope effects from PatrickL. He hasn't found a solution yet...
    ReplyDelete
  59. EVERYBODY..........FOUND THE REASON ONLY SOME OF YOU ARE NOT GETTING HD OPTIONS!!!!

    I WAS NOT SEEING HD NO MATTER WHAT I DID......

    IT WAS BECAUSE I WAS HITTING THE SHORTCUT TO "THIS COMPUTER" ON THE LEFT (UNDER PUBLUSH TO)......THIS FOR WHATEVER REASON MAKES YOUR OPTIONS SHOW UP AS THOSE ORIGINAL DVD VHS CRAP......

    *****IF YOU HIT PUBLISH MOVIE ON THE TOP YOU SHOULD SEE THE HD OPTIONS THAT ARE IN YOUR PROFILE FILE******

    sorry for the caps but I had 500 people waiting for me to make my video....LIVE sucks and had it edited on there could not publish.....HOPE THIS SAVES PEOPLE LOL!!! WOOOOOO!
    ReplyDelete
  60. Oh dear, I really hope it's safe to use this; I've just downloaded it and about to to run...
    ReplyDelete
  61. These are the original files from Vista just packaged in a simple installer. You can run the files through an virus checker or whatever. Feel free to visit the Windows Movie Makers forums if you have any questions.
    ReplyDelete
  62. Blaine, I used some of the effects for vista that you had.. and i installed Rehan's ShaderTFX but when its time to publish it, it just goes blank then re starts my WMM then the icon thats supposed to be the published work shows how long it is and everything but it just plays for a second then nothing. :(

    ive tried editing a movie that doesnt require any EXTRA effects than that of the original that came with it and it publishes just fine.. please, please help.. i dont know what i did wrong and i really dont want to re-edit it, its 20min+ work that i have to do all over again and i need it by next week.. S.O.S
    ReplyDelete
  63. Make sure you are using WMM's preferred formats of .wmv (for video) and .wma (for audio). I generally use Freemake (free download) to do this conversion to avoid issues when saving out of WMM.

    By the way, does everything preview correctly, but just not publish?
    ReplyDelete
  64. So happy to find this solution! Everything is working great except the audio! Any ideas?
    ReplyDelete
    Replies
    1. See the comment above. Are you using .wmv for video and .wma for audio?
      Delete
  65. HELP!! I have emailed you a few times but got no reply. I have used your excellent product for a few years, but on changing my laptop to another windows 7 one found myself with the same issue. So i purchase your pack once again, downloaded all the transitions etc and got as far as putting in the registration info, but even if I run as administrator, clicking on nay link or transition will not bring up the box to paste the code in. I am sure I am using the correct version of movie maker(6.0.600016386) .... but in frustration I have deleted it and gone to start the whole process again, using your downloader above, however, the 64 bit one stalls or disappears after the run command, as the downloader disappears after a few seconds! HELP!!!!!!
    ReplyDelete
    Replies
    1. First, I'm not Rehan, so I don't maintain the ShaderTFX software or the registration process. I do know, that for the 64-bit version, you need to run Movie Maker in administrator mode while entering the code or it may not take.

      Remember all of my downloads are *FREE* and most of them work without having to have a registered copy of ShaderTFX; unregistered will do. The only exceptions are in posts tagged with "registered".
      Delete
    2. Additionally, if you've ever purchased a registration code for ShaderTFX, you don't need to buy it again. The code in your prior emails will work on either the 32-bit or 64-bit version of ShaderTFX. Just follow the steps correctly.
      Delete